Starting in Maya

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I spent most of last week watching MAYA tutorials on Lynda.com, this week, I start making my model. I liked one of the tutorials which used a line drawing to place all the elements of the character into a good relational model so have worked up a really nice side view with seperate components, or how I see myself making the model from more than one piece of ‘model’. This is the side view which I was able to closely follow from a fantastic photograph of a living Great Bustard.Image

Unfortunately for me, front view photos of the Great Bustard are hard to come by so I have had to make my best guess for this, but after contacting the Great Bustard group itself, I’m hopeful I will get some better source material so I can update this rather ropey front view.

Image

Then here are the starting diagrams placed onto a NURBs surface in MAYA, ready to go.

MayaGBscreenshot

 

Collada exporter

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Here is the link to the collada exporter for MAYA 2013, it took me ages to find it, so thought I would post it to help others locate it more quickly!

https://github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools

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