Norwich Fringe Festival

I was inspired to bring an inanimate object to life when I visited the Norwich Castle Museum and saw the Great Bustard display they have there, although they are now being reintroduced on Salisbury Plain, they had been extinct and I felt that the static display could be enhanced in a non-destructive way using the newest technology that I had been experimenting with. All of the printed items are Augmented Reality enabled with the download of the Aurasma app, but to make it truly immersive and non-exclusive I have used a pressure mat to augment the physical reality of the sculpture.

This technology could be used for anything, to find out more information, or to make the object interactive and I would love to see it used in more places.

My research continues as I look at more discrete motion sensors, such as a Leap Motion, or a kinect for a more gesture based experience. My feedback from this installation has always been positive and somewhat satisfying to view the flying animation as you stand on the pressure mat and watch the Great Bustard fly across the wall in front of you.

It reacts, because you interact…

fringe

 

 

The Norwich Fringe Festival was open from 11-25th of October and I was part of the Undercroft show.

The Booklet below works using Aurasma an AR app to show you all of the background videos, please feel free to download and play with the AR enabled images.

To access the Augmented Reality content of my piece, you will need to download the free Aurasma app on your mobile device, either Android or Apple. Because the software is very sophisticated your device will need to be less than 18 months old to see the 3D cgi content, I have tested an iPad3-working, a Samsung Galaxy S2-working and an ipod4-not working, all other trigger images work on all platforms. Once you have downloaded Aurasma, open the app and then search for my channel – Tracey Tutt – subscribe to my content and then all of the images will come to life with more information.

GreatBustard_booklet

 

Artist Statement

I want art to be playful and this piece depends on the viewer taking a closer look at the sculpture and this interaction causes a physical and audio reaction, making the viewer feel part of the whole experience.

I constantly research and experiment to push boundaries and find limits, I want to excite and stimulate the viewer, using my creativity to tell another story over the original, blending technology seamlessly with beauty by weaving different media together.

This installation draws together and implements all of my research and experimentation over the last two years and I am using a huge array of mediums and techniques from traditional plaster sculpting, projection mapping, spatial stereo sound, hand drawn animation using real feathers, coding, and physical interactivity in a truly immersive transmedia experience to ‘virtually’ bring to life a Great Bustard in Norfolk after 180 years since it’s last sighting.