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Continue reading →: Aurasma first 3D model test
After managing to create my first 3D model of the Bustard in Maya, it’s now time to test it through Aurasma. My trigger image is made and slightly updated using the full colour logo from the Great Bustard group. I think it works much better as a visual key as…
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Continue reading →: Maya – UV mapping
After making my basic model in Maya, I really wanted to use the UV mapping controls to get some texture onto the model, to make it more realistic and to see just how complicated realising a virtual bird might be. I spent most of a day looking at how to…
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Continue reading →: Lino – the non-sticky sticky stuff….
So, for my trigger image I wanted to apply it to some lino, the lady in Carpet Right was so helpful and got me an enormous offcut of perfectly ordinary tile lino, brilliant I thought, that is going to be perfect. After completing my trigger image, I printed it onto…





